State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · March 2024

Top 5 Third Person Games in Central America for Q1 2024

Explore the top 5 third-person games on a unified platform in Central America for Q1 2024, with insights into their weekly downloads, revenue, and active user trends.

Top 5 Third Person Games in Central America for Q1 2024

The first quarter of 2024 has shown remarkable performance for the top 5 third-person games in Central America. Data sourced from Sensor Tower reveals interesting trends in weekly downloads, revenue, and active users for these popular apps.

Free Fire: 7th Anniversary from Garena International I demonstrated notable revenue fluctuations. Starting the quarter with $616K in the first week of January, it saw a dip to $434K the following week but rebounded to $636K by the last week of February. Weekly downloads peaked at 556K in the week of January 22 and ended the quarter at 501K. Active user numbers remained strong, starting at 26.7M and peaking at 28.7M by the end of March.

Subway Surfers by SYBO Games experienced steady weekly revenue, peaking at $3.5K in the second week of January before tapering off to $1.6K by the end of March. Weekly downloads saw a high of 343K in mid-January, with a significant drop to 162K by early March. Active users hovered around 8M, with a notable peak of 8.5M in mid-February.

Stumble Guys from Scopely had a gradual decline in weekly revenue, starting at $56K in early January and dropping to $29K by mid-March. Downloads followed a similar trend, beginning at 258K in the second week of January and dropping to 133K by early March, before rebounding to 214K in the last week of March. Active users saw a dip from 971K in early January to 672K in early March, ending the quarter at 953K.

Race Master 3D - Car Racing by SayGames Ltd showed consistent weekly revenue around $700, with a slight dip to $514 in mid-March. Downloads started at 318K in early January, gradually declining to 129K by early March, and slightly rising to 156K by the end of the quarter. Active users began at 1.5M in early January and decreased steadily to 1.1M by the end of March.

Moto Rider, Bike Racing Game from Zego Studio, despite having no revenue data, showed impressive download and active user metrics. Downloads started at 78K in early January and rose to 170K by the end of March. Active users began at 292K and saw a steady increase, reaching 743K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024